'use strict'
import * as td from '../../type-defs.mjs'
/**
* @class
* @param {td.AnimationHandler} animationHandler
* @param {String} animName
*/
function UPark(animationHandler, animName) {
this.animationHandler = animationHandler
this.name = animName
this.ruleObject = undefined
this.endVals = undefined
}
/**
* @method
* @param {td.Car} car
*/
UPark.prototype.buildSelf = function (car) {
this.endVals = this.getEndVals(car)
let ruleString = this.buildRuleString(car, this.name, this.endVals)
this.animationHandler.styleSheet.insertRule(
ruleString,
this.animationHandler.styleSheet.cssRules.length
)
this.ruleObject = this.animationHandler.getAnimationRule(this.name)
}
UPark.prototype.buildRuleString = function (car, name, endVals) {
let zero,
twenty = '',
sixty = '',
hundred
let declaration = '@keyframes '
zero = this.buildZeroKeyframe(car)
twenty = this.buildTwentyKeyframe(car, endVals)
sixty = this.buildSixtyKeyframe(car, endVals)
hundred = this.buildHundredKeyframe(endVals)
return declaration + name + zero + twenty + sixty + hundred
}
UPark.prototype.buildZeroKeyframe = function (car) {
let zero =
'{0% {left: ' +
car.coords.x +
'px;top: ' +
car.coords.y +
'px;transform: rotate(' +
car.orientation +
'deg);}'
return zero
}
UPark.prototype.buildTwentyKeyframe = function (car, endVals) {
let leftVal, topVal, orientationVal
switch (endVals.direction) {
case 'west':
console.err('Unexpected State/Unhandled Case!')
break
case 'east':
console.err('Unexpected State/Unhandled Case!')
break
case 'north':
console.err('Unexpected State/Unhandled Case!')
break
case 'south':
leftVal = car.coords.x - car.baseWidth / 2
topVal = endVals.y - car.baseLength / 2
orientationVal = car.orientation - endVals.orientationMod / 8
break
}
let twenty =
'20% {left: ' +
leftVal +
'px;top: ' +
topVal +
'px;transform: rotate(' +
orientationVal +
'deg);}'
return twenty
}
UPark.prototype.buildSixtyKeyframe = function (car, endVals) {
let leftVal, topVal, orientationVal
switch (endVals.direction) {
case 'west':
console.err('Unexpected State/Unhandled Case!')
break
case 'east':
console.err('Unexpected State/Unhandled Case!')
break
case 'north':
console.err('Unexpected State/Unhandled Case!')
break
case 'south':
leftVal = car.coords.x + endVals.crossDistance / 1.75
topVal = endVals.y - car.baseLength * 1.1
orientationVal = car.orientation + endVals.orientationMod / 1.65
break
}
let sixty =
'60% {' +
'left: ' +
leftVal +
'px;top: ' +
topVal +
'px;transform: rotate(' +
orientationVal +
'deg);}'
return sixty
}
UPark.prototype.buildHundredKeyframe = function (endVals) {
let hundred =
'100% {left: ' +
endVals.x +
'px;top: ' +
endVals.y +
'px;transform: rotate(' +
endVals.orientation +
'deg);}}'
return hundred
}
UPark.prototype.getEndVals = function (car) {
let endVals = {}
let metaValues = this.turnMetaValues(car)
endVals.orientationMod = metaValues.orientationMod
endVals.orientation = metaValues.orientation
endVals.direction = metaValues.direction
endVals.crossNegation = metaValues.crossNegation
endVals.crossDistance = metaValues.crossDistance
endVals.y = car.assignedSpace.y
endVals.x = car.assignedSpace.x
endVals = this.getAdjustedEndCoords(car, endVals)
return endVals
}
UPark.prototype.turnMetaValues = function (car) {
let orientation
let endDirection = car.assignedSpace.facing
// Only handling cases present in current parking lot.
switch (endDirection) {
case 'west':
console.err('Unexpected State/Unhandled Case!')
break
case 'east':
console.err('Unexpected State/Unhandled Case!')
break
case 'north':
console.err('Unexpected State/Unhandled Case!')
break
case 'south':
orientation = 90
break
}
let orientationMod
switch (car.direction) {
case 'west':
console.err('Unexpected State/Unhandled Case!')
break
case 'east':
console.err('Unexpected State/Unhandled Case!')
break
case 'north':
orientationMod = 180
break
case 'south':
console.err('Unexpected State/Unhandled Case!')
break
}
let crossNegation, closestEdge
if (car.route[1].coord > car.coords[car.oppSymbol]) {
crossNegation = 1
closestEdge = car.coords[car.oppSymbol] + car.baseWidth
} else {
crossNegation = -1
closestEdge = car.coords[car.oppSymbol]
}
let crossDistance = Math.abs(car.route[1].coord - closestEdge)
return {
orientationMod: orientationMod,
orientation: orientation,
direction: endDirection,
crossNegation: crossNegation,
crossDistance: crossDistance,
}
}
UPark.prototype.getAdjustedEndCoords = function (car, endVals) {
switch (endVals.direction) {
case 'west':
console.err('Unexpected State/Unhandled Case!')
break
case 'east':
console.err('Unexpected State/Unhandled Case!')
break
case 'north':
console.err('Unexpected State/Unhandled Case!')
break
case 'south':
endVals.x -=
car.baseWidth / 2 -
(car.assignedSpace.width - car.baseWidth) / 2
endVals.y = endVals.y + (car.assignedSpace.height - car.baseLength)
endVals.orientation = car.orientation + endVals.orientationMod
endVals.y -= 10
break
}
return endVals
}
export {UPark}